Built for digital art teams from the ground up.
Stop cobbling together a patchwork of tools that were never built with your needs in mind. Get tooling dedicated to improving the artist’s experience.
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Find what you need, fast.
Cloud storage for game studios.
Designed specifically for the unique needs of remote game studios. Generic cloud storage solutions don't scale as your team grows.
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Inspect and preview.
See what your 3d files contain — normals, wireframes, UVs and more — without downloading, opening and inspecting them.
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Organize and group.
Organize files into libraries using whatever logic your team desires. Add files to multiple libraries without duplicating them.
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Tag for searching.
Tag files to make finding your content easy. Mudstack's auto tagging works with your existing file naming conventions.
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All your feedback, connected.
Review & collaborate in one place.
Collaborate on your art in a safe & centralized location. Feedback and conversations always stay accessible.
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Centralize feedback.
Stop hunting through weeks-old IM threads to refer to change requests and feedback. It’s all in one place— right where the file lives.
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Stay informed.
Get notified when important events happen on files you care about— review requests, change requests, approvals, @mentions etc.
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Annotate.
Pictures speak louder than a thousand words, so share your feedback visually. Mark up your models, images, animations and movies.
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Reduce risk to your games.
Version control for artists.
Artists deserve tools built for them, not engineers. Manage source assets with an artist-first version control tool.
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Preserve your history.
Non-destructive version control lets you change versions without deleting or overwriting anyone's work.
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Manage local files.
Tag and version control your local files. Share only the versions you need to with your team.
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File based versioning.
Artists want versioning that works at the file level, not the project. Avoid meaningless conflicts.
Trusted by teams at
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Even if your team is remote,your art needs to be accessible.
Off-the-shelf cloud storage solutions don’t work for ambitious game studios. Change the status quo with an artist-first tool.